| Inventory | Storage capacity | |
|---|---|---|
Wood |
0 | 0 |
Clay |
0 | |
Iron |
0 | |
Wheat |
0 | 0 |
Wheat production |
0 per hour | |
Wheat consumption |
0 per hour | |
Absolute |
0 per hour | |
Wood |
0 | 0 Merchants |
Clay |
0 | 0 Merchants |
Iron |
0 | 0 Merchants |
Wheat |
0 | 0 Merchants |
![]() ![]() ![]() Total |
0 | 0 Merchants |
| Time | Wheat | |
|---|---|---|
| Total: | Loss: | 0 |
| Lack: | 0 |
|
| Player | ![]() |
![]() |
![]() |
![]() |
![]() ![]() ![]() ![]() |
|---|
No arriving merchants!
Attention! - The running production of wood, clay and iron is not considered.
All Values are approximated. Times and values can vary to the data in the Travian worlds!
Multiple running merchants are only calculated once, because the time to return is unknown.